Conceptually sketched one of Final Fantasy's video game characters, Chocobo, later to be constructed by the client as an exhibit statue. This project was pitched to client and was successfully used as as an experiential activation for gaming conventions. Planning of the pose, base, and logistics was handled during the sketch process. In addition, necessary logistical considerations regarding the process of fan-inclusiveness were carefully developed. First was used at E3 (Electronic Entertainment Expo) in 2016 followed by Final Fantasy Fest 2017.
Client: Square Enix